Dota 6.61 Beta - Dota-Allstars 6.61 Beta Map is Leaked! Looks like there will be less new content on Dota 6.61, but a lot of balance has been made. Let's check it out!
Dota 6.61 Beta 3 Map Changelogs:
Dota-Allstars 6.61 Beta 3 via Warcraft Map
Dota-Allstars 6.61 Beta 3 via Rapidshare
Dota 6.61 Beta 3 Map Changelogs:
- Fixed natural regeneration on rax
- Fixed Living Armor not regenerating structures properly
- Fixed incorrect sell value on some aghanim scepters
- Fixed Double Damage visual effect to properly show when the user is using low graphics mode
- Reduced Double Edge cooldown (25->12)
- Watchers now have collision. They also have 400 less vision range and give +40 more bounty.
- Various misc code fps stuff
- Undid Sil armor change
- Fixed Reverse Polarity, it properly places them infront of you now
- Fixed an error in the damage calculation method for Plasma Field
- Reduced FPS drops when using Shiva's Guard and Plasma Field with some custom import files (PGRu-Unexpect3D)
- Improved Faceless Void's base strength (17->23)
- Restored original cooldown improvement on Scepter for QoP
- Improved Searing Arrows damage from 10/20/30/40 to 20/30/40/50
- Increased projectile speed on Mystic Snake
- Lowered Stone Gaze cooldown (70->35)
- Sven's Storm bolt now uses the normal unit targeting scheme. No gameplay changes, just the interface visuals.
- Fixed -ns mode
- Fixed Napalm not properly stacking and doing higher constant values [needs playtesting since it may be too useless now]
- Slightly increased Eyes in the Forest cast range (+25) to fix some order issue bugs [make sure u can't abuse it]
- Casting Nature's Guise on an allied unit will no longer take you out if if you have it on you
- Reverse Polarity now pulls units slightly infront of you instead of all around you
- Lowered Magic Stick/Wand cooldown from 25 to 17
- Added a new icon for Slardar's Bash (3587)
Dota-Allstars 6.61 Beta 3 via Warcraft Map
Dota-Allstars 6.61 Beta 3 via Rapidshare
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